Yet, many people do not know that the first electronic game machine was introduced to the public as far back as 1940 by Dr. Edward Condon at the New York World’s Fair. The game, based on the ancient mathematical game, was played by about 50,000 people during the six months it was on display.
This was followed in the 1950s by some college students who created a game in the US for a class project to be played on their college’s ‘dinosaur computers’. And, in the 1960’s, some MIT students programmed a game called “Space War” that could be played with two people over a primitive network.
But the first game system designed for commercial home use only emerged in 1967 when Ralph Baer released a prototype of his game called “Brown Box” in 1967. The “Brown Box” was a tube-circuit that, when connected to a television set, allowed two users to control cubes that chased each other on the screen.
It was licensed to Magnavox, which released the system as the Magnavox Odyssey in 1972. It preceded Atari by a couple of months, which is often mistakenly thought of as the first games console.
More serious “modern” gaming started in the 1970s with the first interactive “online” game called ADVENT. In fact, it was a networked game that allowed users to play against each other within an “online” fantasy world. This boosted the craze for “video and computer” game with better sound and graphics during the 1980s.
But the internet did in fact open up a brave new world of gaming. With technology such as Flash and Java gaming became serious business – and profitable for gaming developers. At the time some sites offered a paid subscription module while others were free, gaining income from advertising. These sorts of sites have stayed around ever since, which also boosted the increase in online gambling sites like Australian games online
where you can play a multitude of online games for profit.
While the history of modern gaming is a good 76 years old now, modern times have seen massive developments since those early years and news games are introduced daily.
But what’s next? The rise – and rise – of mobile gaming, of course. Thus far 2016 has been the year that mobile gaming came of age. With smartphones now the most used piece of everyday equipment, busy punters access their online games – like Australia’s most popular games on Pokiespedia – when and wherever they are and you can bet that as entertainment and casino gaming software catch up with the mobile explosion it will further allow players to partake with smartphones from just about anywhere.